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Cloth Animation Retrieval Using a Motion-Shape Signature.
IEEE Computer Graphics and Applications 2017 November
In cloth simulation, the behavior of textiles largely depends on initial conditions, parameters, and simulation techniques. Usually, several combinations of those aspects are altered until a simulation setting is found to create a satisfying animation. However, if an initial condition, such as a collision object, is changed afterward or the cloth behavior is transferred to a different scene, the existing set of simulation parameters could no longer be suitable for the desired look. In this case, it is difficult to find a new configuration by changing parameters manually and to determine if it conforms the desired properties. This article introduces a feature vector that is used as a motion-shape signature to capture the spatiotemporal shape characteristics of cloth and can be applied as a similarity measure for physics-based cloth animations.
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