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Worker's Health Quest: disease, prevention, and edutainment.

INTRODUCTION: Edutainment can be used as a tool to promote health education.

OBJECTIVES: To develop an activity from edutainment focusing on occupational health.

METHODS: A descriptive study based on literature review and game development through the following steps: research, development, construction, and final product.

RESULTS: A trail game was developed containing information on the following occupational diseases: noise-induced hearing loss, work-related voice disorder, pneumoconiosis, repetitive strain injury/work-related musculoskeletal disorders, occupational dermatosis, exposure to biological material, occupational stress, radiation exposure, SARS-CoV-2 infection, child labor, and exogenous poisoning (pesticides).

CONCLUSIONS: Educational games can be useful in preventing occupational health problems and promoting quality of life.

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