We have located links that may give you full text access.
Self-Persuasion Through Mobile Applications: Exploring Different Routes to Health Behavioral Change.
Cyberpsychology, Behavior and Social Networking 2018 August
Countless messages and campaigns have been designed to convince individuals to engage in healthy behaviors in their daily lives. Because the vast majority of these messages are typically generated by others, the current study explores the effects of self-generated messages in the context of mobile media. A 3 × 2 (persuasion: self- vs. other-generated narrative vs. other-generated non-narrative × topic: regular exercise vs. healthy diet) field experiment (n = 133) was conducted during a 10-day timeframe. Results indicate that self-generated messages were more successful than other-generated messages at increasing vegetable consumption and fruit intake by way of boosting pro-attitudinal arguments and health self-efficacy. However, both self- and other-generated messages failed to increase regular exercise during the study period. We discuss theoretical and practical implications for health interventions.
Full text links
Related Resources
Get seemless 1-tap access through your institution/university
For the best experience, use the Read mobile app
All material on this website is protected by copyright, Copyright © 1994-2024 by WebMD LLC.
This website also contains material copyrighted by 3rd parties.
By using this service, you agree to our terms of use and privacy policy.
Your Privacy Choices
You can now claim free CME credits for this literature searchClaim now
Get seemless 1-tap access through your institution/university
For the best experience, use the Read mobile app