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Continuous dynamic gesture spotting algorithm based on Dempster-Shafer Theory in the augmented reality human computer interaction.
BACKGROUND: Human-computer interaction (HCI) is an important feature of augmented reality (AR) technology. The naturalness is the inevitable trend of HCI. Gesture is the most natural and frequently used body auxiliary interaction mode in daily interactions except for language. However, there are often meaningless, subconscious gesture intervals between the two adjacent dynamic gestures. So, continuous dynamic gesture spotting is the premise and basis of dynamic gesture recognition, but there is no mature and unified algorithm to solve this problem.
AIMS: In order to realize the natural HCI based on gesture recognition entirely, a general AR application development platform is presented in this paper.
METHODS: According to the position and pose tracking data of the user's hand, the dynamic gesture spotting algorithm based on evidence theory is proposed. Firstly, Through analysis of the speed change of hand motion during the dynamic gestures, three knowledge rules are summed up. Then, accurate dynamic gesture spotting is realized with the application of evidence reasoning. Moreover, this algorithm first detects the starting point of gesture in the rising trend of hand motion speed, eliminates the delay between spotting and recognition, and thus ensures real-time performance. Finally, the algorithm is verified in several AR applications developed on the platform.
RESULTS: There are two main experimental results. First, there are six users participating in the dynamic gesture spotting experiment, and the gesture spotting accuracy can meet the demand. Second, The accuracy of recognition after spotting is higher than that of the simultaneous recognition and spotting.
CONCLUSION: So, It can be concluded that the proposed continuous dynamic gesture spotting algorithm based on Dempster-Shafer theory can extract almost all the effective dynamic gestures in the HCI of our AR platform, and on this basis, it can effectively improve the accuracy of the subsequent dynamic gesture recognition.
AIMS: In order to realize the natural HCI based on gesture recognition entirely, a general AR application development platform is presented in this paper.
METHODS: According to the position and pose tracking data of the user's hand, the dynamic gesture spotting algorithm based on evidence theory is proposed. Firstly, Through analysis of the speed change of hand motion during the dynamic gestures, three knowledge rules are summed up. Then, accurate dynamic gesture spotting is realized with the application of evidence reasoning. Moreover, this algorithm first detects the starting point of gesture in the rising trend of hand motion speed, eliminates the delay between spotting and recognition, and thus ensures real-time performance. Finally, the algorithm is verified in several AR applications developed on the platform.
RESULTS: There are two main experimental results. First, there are six users participating in the dynamic gesture spotting experiment, and the gesture spotting accuracy can meet the demand. Second, The accuracy of recognition after spotting is higher than that of the simultaneous recognition and spotting.
CONCLUSION: So, It can be concluded that the proposed continuous dynamic gesture spotting algorithm based on Dempster-Shafer theory can extract almost all the effective dynamic gestures in the HCI of our AR platform, and on this basis, it can effectively improve the accuracy of the subsequent dynamic gesture recognition.
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