Lena Pareto, Britt Johansson, Sally Zeller, Katharina S Sunnerhagen, Martin Rydmark, Jurgen Broeren
We examined the efficacy of a remotely based occupational therapy intervention. A 40-year-old woman who suffered a stroke participated in a telerehabilitation program. The intervention method is based on virtual reality gaming to enhance the training experience and to facilitate the relearning processes. The results indicate that Virtual TeleRehab is an effective method for motivational, economical, and practical reasons by combining game-based rehabilitation in the home with weekly distance meetings.
2011: Studies in Health Technology and Informatics