Marcin Czub, Elena R Serrano-Ibáñez, Joanna Piskorz, Rosa Esteve, Helena K Lydon, Alicia E López-Martínez, Bertille Mullen, Carmen Ramírez-Maestre, Caroline Heary, Conor O'Neill, Gloria Sainero, Juan Francisco Ruiz Escalera, Line Caes, Silvia Morales Murcia, Vincent McDarby, Brian E McGuire
This international multicenter randomized controlled trial aimed to compare the effectiveness of virtual reality (VR) distraction with an identical non-VR game in reducing needle-related pain and anxiety in children undergoing venous blood draw. The study involved 304 children aged 5-9 years undergoing a blood draw procedure, randomly allocated to one of three groups: VR distraction, non-VR distraction, and control group (usual care). The distraction task was based on the Multiple Object Tracking (MOT) paradigm, and the game was identical in design and gameplay for both VR and non-VR distraction groups...
April 16, 2024: Cyberpsychology, Behavior and Social Networking