Daina L Sturnieks, Cameron Hicks, Natassia Smith, Mayna Ratanapongleka, Jasmine Menant, Jessica Turner, Joanne Lo, Carly Chaplin, Jaime Garcia, Michael J Valenzuela, Kim Delbaere, Robert D Herbert, Catherine Sherrington, Barbara Toson, Stephen R Lord
Exergame training, in which video games are used to promote exercise, can be tailored to address cognitive and physical risk factors for falls and is a promising method for fall prevention in older people. Here, we performed a randomized clinical trial using the smart±step gaming system to examine the effectiveness of two home-based computer game interventions, seated cognitive training and step exergame training, for fall prevention in community-dwelling older people, as compared with a minimal-intervention control group...
January 2024: Nature Medicine