keyword
https://read.qxmd.com/read/38762218/clinical-trial-on-nurse-training-through-virtual-reality-simulation-of-an-operating-room-assessing-satisfaction-and-outcomes
#1
JOURNAL ARTICLE
Jon Zabaleta, Amaya Blasco, Tanit Esnal, Borja Aguinagalde, Iker J López, Arantza Fernandez-Monge, Jon A Lizarbe, Jaime Báez, Javier Aldazabal
INTRODUCTION: Virtual reality (VR) provides a firsthand active learning experience through varying degrees of immersion. The aim of this study is to evaluate the use of VR as a potential tool for training operating room nurses to perform thoracic surgery procedures. METHODS: This is an open parallel-group randomized clinical trial. One group received basic formation followed by an assessment module. The experimental group received the same basic formation, followed by thoracic surgery training and an assessment module...
May 16, 2024: Cirugia española
https://read.qxmd.com/read/38761297/emerging-medications-and-strategies-in-acute-pain-management-evolving-role-of-novel-sodium-and-calcium-channel-blockers-peptide-based-pharmacologic-drugs-and-non-medicinal-methods
#2
REVIEW
Alan D Kaye, Driskell R Greene, Catherine Nguyen, Amanda Ragland, Mason P Granger, William Peyton Wilhite, Kylie Dufrene, Sahar Shekoohi, Christopher L Robinson
PURPOSE OF REVIEW: The present investigation evaluated integration of novel medication technology to enhance treatment options, while improving patient outcomes in acute pain management. In this regard, we focused on determining the role of development and utilization of cutting-edge pharmaceutical advancements, such as targeted drug delivery systems, as well as non-pharmacologic interventions in addressing acute pain states. Further research in this area is warranted related to the need for increased patient comfort and reduced adverse effects...
May 18, 2024: Current Pain and Headache Reports
https://read.qxmd.com/read/38760391/developmental-changes-of-bodily-self-consciousness-in-adolescent-girls
#3
JOURNAL ARTICLE
Lisa Raoul, Cédric Goulon, Fabrice Sarlegna, Marie-Hélène Grosbras
The body and the self change markedly during adolescence, but how does bodily self-consciousness, the pre-reflexive experience of being a bodily subject, change? We addressed this issue by studying embodiment towards virtual avatars in 70 girls aged 10-17 years. We manipulated the synchrony between participants' and avatars' touch or movement, as well as the avatar visual shape or size relative to each participant's body. A weaker avatar's embodiment in case of mismatch between the body seen in virtual reality and the real body is indicative of a more robust bodily self-consciousness...
May 17, 2024: Scientific Reports
https://read.qxmd.com/read/38759769/comment-on-effectiveness-of-virtual-reality-on-pain-and-anxiety-in-patients-undergoing-cardiac-procedures-a-systemic-review-and-meta-analysis-of-randomized-controlled-trials
#4
REVIEW
Farwa Arbab, Muskan Khelani, Ayesha Habiba
No abstract text is available yet for this article.
May 15, 2024: Current Problems in Cardiology
https://read.qxmd.com/read/38758939/exploring-empathic-engagement-in-immersive-media-an-eeg-study-on-mu-rhythm-suppression-in-vr
#5
JOURNAL ARTICLE
Jong-Hyun Lee, Sung Eun Lee, Young-Sung Kwon
This study investigates the influence of immersive media, particularly Virtual Reality (VR), on empathic responses, in comparison to traditional television (TV), using electroencephalography (EEG). We employed mu rhythm suppression as a measurable neural marker to gauge empathic engagement, as its increase generally signifies heightened empathic responses. Our findings exhibit a greater mu rhythm suppression in VR conditions compared to TV conditions, suggesting a potential enhancement in empathic responses with VR...
2024: PloS One
https://read.qxmd.com/read/38758136/the-impact-of-virtual-reality-training-combined-with-traditional-chinese-medicine-health-preservation-therapy-on-cognitive-function-neurological-function-and-physical-function-of-stroke-patients
#6
JOURNAL ARTICLE
Xiaolei Bao, Xin Song, Hailin Deng, Lisheng Jiang
OBJECTIVE: The aim of this study was to investigate the effects of virtual reality training combined with traditional Chinese medicine health preservation therapy on cognitive function, neurological function, and physical function of stroke patients. METHODS: The patients were randomly divided into an experimental group (receiving virtual reality training combined with traditional Chinese medicine health preservation therapy) and a control group (receiving conventional rehabilitation treatment combined with traditional Chinese medicine health preservation therapy)...
May 17, 2024: International Journal of Neuroscience
https://read.qxmd.com/read/38757664/evaluating-the-usability-and-safety-of-virtual-reality-application-combined-with-the-swalker-for-functional-gait-rehabilitation
#7
JOURNAL ARTICLE
Vanina Costa, Ana Rojo, Sergio López-López, Helios Pareja-Galeano, Alexánder Velásquez, Luis Perea, Rafael Raya
Objective: This research evaluates from a usability point of view the combination of a developed fully immersive virtual reality (VR) solution with the SWalker robotic device. It aims to contribute to research in the exploration of immersive experiences overground with a functional gait recovery device. Materials and Methods: We evaluated the system in a pilot study with 20 healthy participants aged 85.1 (SD: 6.29). Participants used the SWalker-VR platform while testing one VR application focused on walking and the other on balance practice...
May 17, 2024: Games for Health
https://read.qxmd.com/read/38757659/the-use-of-virtual-reality-for-activities-of-daily-living-rehabilitation-after-brain-injury-a-scoping-review
#8
REVIEW
Jasleen Grewal, Janice J Eng, Brodie M Sakakibara, Julia Schmidt
INTRODUCTION: Individuals with acquired brain injury (ABI) experience high rates of poor functional outcomes such as inability to complete activities of daily living (ADL). Occupational therapy needs to be customised to the individual's function, goals, and environment to facilitate improvement in ADLs after ABI. Virtual reality (VR) is a novel treatment approach that aims to improve skills within an individualised environment. This study aimed to review the current literature for the use of VR platforms that incorporate ADLs to improve functional outcomes after ABI...
May 17, 2024: Australian Occupational Therapy Journal
https://read.qxmd.com/read/38757545/effectiveness-of-optical-treatment-in-amblyopia-and-validation-of-measuring-spectacle-compliance-with-the-odm
#9
JOURNAL ARTICLE
Aveen Kadhum, Emily T C Tan, Yaroslava Wenner, Maurits V Joosse, Sjoukje E Loudon
PURPOSE: The improvement in visual acuity (VA) was determined during optical treatment in children with amblyopia before their participation in a randomised clinical trial comparing the effect of dichoptic video gaming using virtual reality goggles with occlusion therapy. METHODS: Children aged 4-12 years with an interocular VA difference ≥0.20 logMAR and an amblyogenic factor: strabismus <30Δ, ≥1.00 D anisometropia, astigmatism ≥1...
May 17, 2024: Ophthalmic & Physiological Optics: the Journal of the British College of Ophthalmic Opticians (Optometrists)
https://read.qxmd.com/read/38757119/incongruent-active-head-rotations-increase-visual-motion-detection-thresholds
#10
JOURNAL ARTICLE
Kate Pickard, Matthew J Davidson, Sujin Kim, David Alais
Attributing a visual motion signal to its correct source-be that external object motion, self-motion, or some combination of both-seems effortless, and yet often involves disentangling a complex web of motion signals. Existing literature focuses on either translational motion (heading) or eye movements, leaving much to be learnt about the influence of a wider range of self-motions, such as active head rotations, on visual motion perception. This study investigated how active head rotations affect visual motion detection thresholds, comparing conditions where visual motion and head-turn direction were either congruent or incongruent...
2024: Neuroscience of Consciousness
https://read.qxmd.com/read/38756972/case-report-virtual-natural-environment-solution-helped-a-child-cope-with-a-painful-procedure
#11
Elina Karppa, Kaija Puura, Ilmari Jyskä, Markku Turunen, Sauli Palmu
Fear of needles is a common phenomenon that can affect the patient's ability to function and to seek medical help. Novel treatment practices are needed to help children cope with this fear. Based on user feedback, immersive virtual reality applications are effective when distracting the patient during a painful procedure. Better understanding of how virtual reality solutions affect the autonomic nervous system should be acquired. We present the case of a 12-year-old boy attending our study examining a novel virtual reality (VR) relaxation method (VirNE)...
2024: Frontiers in Pediatrics
https://read.qxmd.com/read/38756704/theory-and-evidence-base-for-a-digital-platform-for-the-delivery-of-language-tests-during-awake-craniotomy-and-collaborative-brain-mapping
#12
JOURNAL ARTICLE
Damjan Veljanoski, Xin Yi Ng, Ciaran Scott Hill, Aimun A B Jamjoom
OBJECTIVES: Build the theoretical and evidence-base for a digital platform (map-OR) which delivers intraoperative language tests during awake craniotomy and facilitates collaborative sharing of brain mapping data. DESIGN: Mixed methodology study including two scoping reviews, international survey, synthesis of development guiding principles and a risk assessment using failure modes and effects analysis. SETTING: The two scoping reviews examined the literature published in the English language...
2024: BMJ surgery, interventions, & health technologies
https://read.qxmd.com/read/38755606/exploring-the-challenges-of-avoiding-collisions-with-virtual-pedestrians-using-a-dual-task-paradigm-in-individuals-with-chronic-moderate-to-severe-traumatic-brain-injury
#13
JOURNAL ARTICLE
Thiago de Aquino Costa Sousa, Isabelle J Gagnon, Karen Z H Li, Bradford J McFadyen, Anouk Lamontagne
BACKGROUND: Individuals with a moderate-to-severe traumatic brain injury (m/sTBI), despite experiencing good locomotor recovery six months post-injury, face challenges in adapting their locomotion to the environment. They also present with altered cognitive functions, which may impact dual-task walking abilities. Whether they present collision avoidance strategies with moving pedestrians that are altered under dual-task conditions, however, remains unclear. This study aimed to compare between individuals with m/sTBI and age-matched control individuals: (1), the locomotor and cognitive costs associated with the concurrent performance of circumventing approaching virtual pedestrians (VRPs) while attending to an auditory-based cognitive task and; (2) gaze behaviour associated with the VRP circumvention task in single and dual-task conditions...
May 16, 2024: Journal of Neuroengineering and Rehabilitation
https://read.qxmd.com/read/38755289/clinical-adoption-of-virtual-reality-in-mental-health-is-challenged-by-lack-of-high-quality-research
#14
JOURNAL ARTICLE
Benjamin Selaskowski, Annika Wiebe, Kyra Kannen, Laura Asché, Julian Pakos, Alexandra Philipsen, Niclas Braun
No abstract text is available yet for this article.
May 16, 2024: Npj Ment Health Res
https://read.qxmd.com/read/38755242/developing-a-virtual-reality-and-ai-based-framework-for-advanced-digital-manufacturing-and-nearshoring-opportunities-in-mexico
#15
JOURNAL ARTICLE
Pedro Ponce, Brian Anthony, Russel Bradley, Javier Maldonado-Romo, Juana Isabel Méndez, Luis Montesinos, Arturo Molina
The growing expansion of the manufacturing sector, particularly in Mexico, has revealed a spectrum of nearshoring opportunities yet is paralleled by a discernible void in educational tools for various stakeholders, such as engineers, students, and decision-makers. This paper introduces a state-of-the-art framework, incorporating virtual reality (VR) and artificial intelligence (AI) to metamorphose the pedagogy of advanced manufacturing systems. Through a case study focused on the design, production, and evaluation of a robotic platform, the framework endeavors to offer an exhaustive educational experience via an interactive VR environment, encapsulating (1) Robotic platform system design and modeling, enabling users to immerse themselves in the design and simulation of robotic platforms under varied conditions; (2) Virtual manufacturing company, presenting a detailed virtual manufacturing setup to enhance users' comprehension of manufacturing processes and systems, and problem-solving in realistic settings; and (3) Product evaluation, wherein users employ VR to meticulously assess the robotic platform, ensuring optimal functionality and customer satisfaction...
May 16, 2024: Scientific Reports
https://read.qxmd.com/read/38754990/extended-reality-navigation-for-pain-procedures-a-narrative-review
#16
REVIEW
James Sungjai Cho, Rohan Jotwani, Stephanie Chan, Devaunsh Manish Thaker, Jungmin Daniel On, R Jason Yong, David Hao
BACKGROUND: Extended reality (XR) technology, encompassing virtual reality, augmented reality, and mixed reality, has been widely studied for procedural navigation in surgical specialties. Similar to how ultrasound transformed regional anesthesia, XR has the potential to reshape how anesthesiologists and pain physicians perform procedures to relieve pain. OBJECTIVE: This narrative review examines the clinical benefits of XR for navigation in various pain procedures...
May 16, 2024: Regional Anesthesia and Pain Medicine
https://read.qxmd.com/read/38754893/use-of-digital-technologies-for-staff-education-and-training-programmes-on-newborn-resuscitation-and-complication-management-a-scoping-review
#17
REVIEW
Sayaka Horiuchi, Tasmyn Soller, Chloe Bykersma, Shan Huang, Rachel Smith, Joshua P Vogel
BACKGROUND: Poor-quality care is linked to higher rates of neonatal mortality in low-income and middle-income countries (LMICs). Limited educational and upskilling opportunities for healthcare professionals, particularly those who work in remote areas, are key barriers to providing quality neonatal care. Novel digital technologies, including mobile applications and virtual reality, can help bridge this gap. This scoping review aims to identify, analyse and compare available digital technologies for staff education and training to improve newborn care...
May 15, 2024: BMJ Paediatrics Open
https://read.qxmd.com/read/38754797/a-roadmap-for-model-based-bioprocess-development
#18
REVIEW
Khadija Mu'azzam, Francisco Vitor Santos da Silva, Jason Murtagh, Maria Sousa Gallagher
The bioprocessing industry is undergoing a significant transformation in its approach to quality assurance, shifting from the traditional Quality by Testing (QbT) to Quality by Design (QbD). QbD, a systematic approach to quality in process development, integrates quality into process design and control, guided by regulatory frameworks. This paradigm shift enables increased operational efficiencies, reduced market time, and ensures product consistency. The implementation of QbD is framed around key elements such as defining the Quality Target Product Profile (QTPPs), identifying Critical Quality Attributes (CQAs), developing Design Spaces (DS), establishing Control Strategies (CS), and maintaining continual improvement...
May 14, 2024: Biotechnology Advances
https://read.qxmd.com/read/38754705/managing-iatrogenic-aortic-dissection-insight-from-3d-holographic-imaging-and-ct-computational-fluid-dynamic-simulations
#19
Tsung-Ying Tsai, Xiao-Jing Guo, Shigetaka Kageyama, Ruth P Lim, Kaoru Tanaka, Johan De Mey, Mark La Meir, Yoshinobu Onuma, Eric K W Poon, Patrick W Serruys
Iatrogenic aortic dissection is a rare but life-threatening complication of coronary artery bypass surgery. We report a case with incidentally detected iatrogenic aortic dissection related to aorta cross-clamping successfully managed with watchful follow-up. The decision-making was based on 3D hologram and fluid dynamic analysis guidance.
May 1, 2024: Journal of the American College of Cardiology
https://read.qxmd.com/read/38752078/the-application-of-virtual-reality-in-shoulder-surgery-rehabilitation
#20
JOURNAL ARTICLE
Jihun Nam, Yong-Gon Koh, Sunghoon Chung, Paul S Kim, Jihoon Jang, Joon-Hee Park, Kyoung-Tak Kang
To achieve a positive functional prognosis in orthopedic surgery, particularly in shoulder surgeries, effective rehabilitation is essential. Recently, there has been growing interest in the use of virtual reality (VR) in the field of orthopedics, particularly for preoperative education and training, as well as clinical and home-based rehabilitation. This report describes the process of developing an application utilizing Meta Quest 2 VR technology (Meta, CA, USA) for rehabilitation after shoulder surgery. This application assists patients in performing postoperative exercises at home by wearing VR equipment tailored to their postoperative weeks...
April 2024: Curēus
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