Mohadeseh Zohari, Neda Karim, Shiva Malgard, Maryam Aalaa, Shadi Asadzandi, Sharareh Borhani
INTRODUCTION: Game in education aims to enhance human motivation and performance in a given activity. Gamification experts and health researchers are still unsure about the status of progress of game for health. So, to fill in this gap, the present study aimed to analyze scientific productions to identify production trends, subject areas, countries, institutes, and authors in these three areas on gamification, game-based learning, and serious games in medical education, as well as to determine co-authorship patterns...
January 2023: Journal of Advances in Medical Education & Professionalism