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Cyberpsychology, Behavior and Social Networking

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https://www.readbyqxmd.com/read/28085490/internet-gaming-disorder-explains-unique-variance-in-psychological-distress-and-disability-after-controlling-for-comorbid-depression-ocd-adhd-and-anxiety
#1
Benjamin T D Pearcy, Peter M McEvoy, Lynne D Roberts
This study extends knowledge about the relationship of Internet Gaming Disorder (IGD) to other established mental disorders by exploring comorbidities with anxiety, depression, Attention Deficit Hyperactivity Disorder (ADHD), and obsessive compulsive disorder (OCD), and assessing whether IGD accounts for unique variance in distress and disability. An online survey was completed by a convenience sample that engages in Internet gaming (N = 404). Participants meeting criteria for IGD based on the Personal Internet Gaming Disorder Evaluation-9 (PIE-9) reported higher comorbidity with depression, OCD, ADHD, and anxiety compared with those who did not meet the IGD criteria...
January 13, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28080133/associations-between-internet-attachment-cyber-victimization-and-internalizing-symptoms-among-adolescents
#2
Brett Holfeld, Paweena Sukhawathanakul
With increasing frequency of Internet use among adolescents, there are growing concerns about their risk for becoming attached to these forms of communication and increased vulnerability for negative online experiences, including cyber victimization. The effect of these experiences on adolescent mental health is not well understood. In this study, we examine how Internet attachment is related to anxiety and depression and assess the mediating effect of cyber victimization on these associations. Participants included 1,151 middle school students (51...
January 12, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28061035/validation-of-the-european-cyberbullying-intervention-project-questionnaire-for-colombian-adolescents
#3
Mauricio Herrera-López, José A Casas, Eva M Romera, Rosario Ortega-Ruiz, Rosario Del Rey
Cyberbullying is the act of using unjustified aggression to harm or harass via digital devices. Currently regarded as a widespread problem, the phenomenon has attracted growing research interest in different measures of cyberbullying and the similarities and differences across countries and cultures. This article presents the Colombian validation of the European Cyberbullying Intervention Project Questionnaire (ECIPQ) involving 3,830 high school students (M = 13.9 years old, standard deviation = 1.61; 48...
January 6, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28080152/ideological-consumerism-in-colombian-elections-2015-links-between-political-ideology-twitter-activity-and-electoral-results
#4
Juan C Correa, Jorge E Camargo
Propagation of political ideologies in social networks has shown a substantial impact on voting behavior. Both the contents of the messages (the ideology) and the politicians' influence on their online audiences (their followers) have been associated with such an impact. In this study we evaluate which of these factors exerted a major role in deciding electoral results of the 2015 Colombian regional elections by evaluating the linguistic similarity of political ideologies and their influence on the Twitter sphere...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28080151/whim-can-computers-be-creative
#5
Giuseppe Riva
No abstract text is available yet for this article.
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28080150/motives-matter-motives-for-playing-pok%C3%A3-mon-go-and-implications-for-well-being
#6
Chia-Chen Yang, Dong Liu
Mobile games such as Pokémon Go have become a major form of entertainment, and yet little is known about why people play the games and how their motives associate with well-being. Although literature on motives for playing video and online games is informative, the findings may not reflect the full spectrum of mobile gaming motives due to some unique affordances of mobile games (e.g., mobility). To catch up with the evolving gaming context, a popular mobile game, Pokémon Go, was taken as an example to explore individuals' mobile gaming motives...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28080149/positive-preferences-the-emotional-valence-of-what-an-avatar-says-matters
#7
Jennifer Wu, Philipp Kraemer
This study examined preferences and ascriptions of human control for avatars associated with positive and negative language. An avatar is a graphical representation of an individual user in a virtual world. Users form judgments of other virtual world users based on the appearance and behavior of their avatars in the absence of physical cues. In particular, users have previously displayed sensitivity toward anthropomorphism and verbal behavior of avatars they encounter within virtual environments. Thus far, investigations of language in online and virtual spaces have been limited to specific contexts...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28080148/beyond-direct-benefits-indirect-health-benefits-of-social-media-use
#8
Brenda K Wiederhold
No abstract text is available yet for this article.
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28080147/bringing-more-transparency-to-artificial-intelligence
#9
Andrea Gaggioli
No abstract text is available yet for this article.
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28051336/social-big-data-analysis-of-information-spread-and-perceived-infection-risk-during-the-2015-middle-east-respiratory-syndrome-outbreak-in-south-korea
#10
Juyoung Song, Tae Min Song, Dong-Chul Seo, Dal-Lae Jin, Jung Sun Kim
We investigated online diffusion of information, spread of fear, and perceived risk of infection to Middle East Respiratory Syndrome (MERS) as cases of MERS spread rapidly and dozens of fatalities occurred in South Korea in May-June of 2015. This study retrieved 8,671,695 MERS-related online documents from May 20 to June 18, 2015, from 171 Korean online channels and analyzed such documents by using multilevel models and data mining with Apriori algorithm association analysis. We used R software (version 3.2...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28002686/research-on-social-networking-sites-and-social-support-from-2004-to-2015-a-narrative-review-and-directions-for-future-research
#11
Jingbo Meng, Lourdes Martinez, Amanda Holmstrom, Minwoong Chung, Jeff Cox
The article presents a narrative review of scholarship on social support through social networking sites (SNSs) published from 2004 to 2015. By searching keywords related to social support and SNSs in major databases for social sciences, we identified and content analyzed directly relevant articles (N = 88). The article summarizes the prevalence of theory usage; the function of theory usage (e.g., testing a theory, developing a theory); major theories referenced; and methodologies, including research designs, measurement, and the roles of social support and SNS examined in this literature...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27991829/understanding-e-book-continuance-intention-empirical-evidence-from-e-book-users-in-a-developing-country
#12
Daniel K Maduku
The book publishing industry is going through radical transformations that are driven by recent developments in information systems (IS). E-books are merely one of these developments. Notwithstanding the projections in the growth of e-book use, producers of these products contend with the issue of building user retention and loyalty through continued use. Extending the technology acceptance model (TAM), this study examined the impact of factors of perceived usefulness, perceived ease of use, social influence, and facilitating conditions on e-book continuance intention among users...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27991827/bragging-on-facebook-the-interaction-of-content-source-and-focus-in-online-impression-formation
#13
Graham G Scott, Kirsty Ravenscroft
Warranting Theory proposes that third-party testimonials are more influential in online impression formation than target-authored statements. Individuals posting content on social media accurately convey their offline personality while endeavoring to present themselves in a positive light. In doing so, they may misjudge the psychological distance of the majority of viewers, who could view this positive self-presentation as bragging and form resultant negative impressions. In this study, we asked 136 participants to view the Facebook timelines of four female targets...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27976951/recruiting-adolescent-research-participants-in-person-compared-to-social-media-approaches
#14
Megan A Moreno, Alan Waite, Megan Pumper, Trina Colburn, Matt Holm, Jason Mendoza
Recruiting adolescent participants for research is challenging. The purpose of this study was to compare traditional in-person recruitment methods to social media recruitment. We recruited adolescents aged 14-18 years for a pilot physical activity intervention study, including a wearable physical activity tracking device and a Facebook group. Participants were recruited (a) in person from a local high school and an adolescent medicine clinic and (b) through social media, including Facebook targeted ads, sponsored tweets on Twitter, and a blog post...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27976934/when-virtual-muscularity-enhances-physical-endurance-masculinity-threat-and-compensatory-avatar-customization-among-young-male-adults
#15
Roselyn J Lee-Won, Wai Yen Tang, Mackenzie R Kibbe
Masculinity-threatened men attempt to resolve the negative states caused by the threat through compensatory behavior such as public display of muscularity, which constitutes one way in which men physically establish masculinity. Avatars serve as a key means for self-presentation in technology-mediated environments, and compensatory motives can drive avatar customization. Noting this, the present research examined whether masculinity-threatened young men engage in compensatory avatar customization and whether such customization can be self-affirming...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27976922/texting-under-the-influence-emotional-regulation-as-a-moderator-of-the-association-between-binge-drinking-and-drunk-texting
#16
Leora Trub, Tyrel J Starks
Texting and alcohol have each been noted to increase perceptions of control, decrease behavioral inhibition, and modulate unpleasant emotions. While drunk texting is a well-known cultural phenomenon, it has received almost no attention in research. In a sample of 211 young adult women, and using a new measure to operationalize drunk texting, difficulty accessing strategies during moments of distress moderated the relationship between binge drinking and drunk texting. Difficulties accessing emotion regulation strategies were associated with drunk texting among those who reported binge drinking...
January 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27925800/cybersightings
#17
Andrea Gaggioli
No abstract text is available yet for this article.
December 2016: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27925799/how-to-market-use-of-social-media-to-improve-older-adults-health
#18
Brenda K Wiederhold
No abstract text is available yet for this article.
December 2016: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27925798/excessive-time-on-social-networking-sites-and-disordered-eating-behaviors-among-undergraduate-students-appearance-and-weight-esteem-as-mediating-pathways
#19
Marisa Murray, Danijela Maras, Gary S Goldfield
Social networking sites (SNS) are a popular form of communication among undergraduate students. Body image concerns and disordered eating behaviors are also quite prevalent among this population. Maladaptive use of SNS has been associated with disordered eating behaviors; however, the mechanisms remain unclear. The present study examined if body image concerns (e.g., appearance and weight esteem) mediate the relationship between excessive time spent on SNS and disordered eating behaviors (restrained and emotional eating)...
December 2016: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/27925797/cybereurope
#20
Giuseppe Riva
No abstract text is available yet for this article.
December 2016: Cyberpsychology, Behavior and Social Networking
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