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Cyberpsychology, Behavior and Social Networking

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https://www.readbyqxmd.com/read/28497997/homophily-in-anonymous-online-community-sociodemographic-versus-personality-traits
#1
Jeong-Han Kang, Da Young Chung
In what traits do people interact with others who are similar to them in completely anonymous online communication? Can those traits contribute to greater exchange of opinion and information across the sociodemographic boundaries that often limit interaction between social strata? To answer this question concerning online homophily, we combined survey data on 7,287 users (aged 18 and above) of a Korean online dating advice platform with their behavioral data from June 2015 to August 2015 and explored whether advice exchange occurred between users with similar sociodemographic and personality traits...
May 12, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28497990/parental-mediation-regarding-children-s-smartphone-use-role-of-protection-motivation-and-parenting-style
#2
Yoori Hwang, Inho Choi, Jung-Yoon Yum, Se-Hoon Jeong
Parental mediation is a type of behavior that could protect children against the negative uses and effects of smartphones. Based on protection motivation theory, this research (a) predicted parental mediation based on parents' threat and efficacy perceptions and (b) predicted threat and efficacy perceptions based on parenting styles and parents' addiction to smartphone use. An online survey of 448 parents of fourth to sixth graders was conducted. Results showed that both restrictive and active parental mediation were predicted by perceived severity, response efficacy, and self-efficacy...
May 12, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28475358/a-game-theoretical-approach-to-hacktivism-is-attack-likelihood-a-product-of-risks-and-payoffs
#3
Jessica E Bodford, Virginia S Y Kwan
The current study examines hacktivism (i.e., hacking to convey a moral, ethical, or social justice message) through a general game theoretic framework-that is, as a product of costs and benefits. Given the inherent risk of carrying out a hacktivist attack (e.g., legal action, imprisonment), it would be rational for the user to weigh these risks against perceived benefits of carrying out the attack. As such, we examined computer science students' estimations of risks, payoffs, and attack likelihood through a game theoretic design...
May 5, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28459599/spatial-learning-and-wayfinding-in-an-immersive-environment-the-digital-fulldome
#4
Craig Hedge, Ruth Weaver, Simone Schnall
Previous work has examined whether immersive technologies can benefit learning in virtual environments, but the potential benefits of technology in this context are confounded by individual differences such as spatial ability. We assessed spatial knowledge acquisition in male and female participants using a technology not previously examined empirically: the digital fulldome. Our primary aim was to examine whether performance on a test of survey knowledge was better in a fulldome (N = 28, 12 males) relative to a large, flat screen display (N = 27, 13 males)...
May 1, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28422519/spontaneous-hedonic-reactions-to-social-media-cues
#5
Guido M van Koningsbruggen, Tilo Hartmann, Allison Eden, Harm Veling
Why is it so difficult to resist the desire to use social media? One possibility is that frequent social media users possess strong and spontaneous hedonic reactions to social media cues, which, in turn, makes it difficult to resist social media temptations. In two studies (total N = 200), we investigated less-frequent and frequent social media users' spontaneous hedonic reactions to social media cues using the Affect Misattribution Procedure-an implicit measure of affective reactions. Results demonstrated that frequent social media users showed more favorable affective reactions in response to social media (vs...
April 19, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28418718/socially-interactive-and-passive-technologies-enhance-friendship-quality-an-investigation-of-the-mediating-roles-of-online-and-offline-self-disclosure
#6
Malinda Desjarlais, Jessica J Joseph
Previous studies indicate that characteristics of social-based technologies (STs) stimulate the sharing of intimate information online, which in turn enhances the quality of friendships. In addition, intimate online self-disclosure has been positively associated with offline self-disclosure. One objective of the current study was to combine the literature and test a model which postulates that STs use stimulates online self-disclosure which facilitates offline self-disclosure and, thereby, enhances the quality of close friendships...
April 18, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28414517/internet-addiction-psychological-distress-and-coping-responses-among-adolescents-and-adults
#7
Michelle L McNicol, Einar B Thorsteinsson
As Internet use grows, so do the benefits and also the risks. Thus, it is important to identify when individuals' Internet use is problematic. In the present study, 449 participants aged from 16 to 71 years of age were sourced from a wide range of English-speaking Internet forums, including social media and self-help groups. Of these, 68.9% were classified as nonproblematic users, 24.4% as problematic users, and 6.7% as addictive Internet users. High use of discussion forums, high rumination levels, and low levels of self-care were the main contributing factors to Internet addiction (IA) among adolescents...
April 17, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28263660/a-meta-analysis-of-treatment-interventions-for-internet-addiction-among-korean-adolescents
#8
JongSerl Chun, HaiSun Shim, Soyoun Kim
This study comprehensively examined the effects of treatment interventions for Internet addiction among adolescents in South Korea through a meta-analysis. We analyzed 70 domestic master's theses and journal articles that reported on controlled studies and involved pre- and post-test analyses in the design. The dates of these publications fall between 2000 and 2015. The total effect size, calculated by random-effect analysis (g), revealed that interventions for the treatment of Internet addiction were effective (ES = 1...
March 6, 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28498048/the-hive-mind-is-near
#9
Compiled By Andrea Gaggioli
No abstract text is available yet for this article.
May 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28498047/fatal-attractions-attachment-to-smartphones-predicts-anthropomorphic-beliefs-and-dangerous-behaviors
#10
Jessica E Bodford, Virginia S Y Kwan, David S Sobota
As technology's presence grows increasingly concrete in global societies, so too do our relationships with the devices we keep close at hand from day to day. Whereas research has, in the past, framed smartphone addiction in terms of possessional attachment, the present research hypothesizes that anxious smartphone attachment stems from human attachment, in which Anxiously attached individuals may be more likely to generalize their anxious attachment style to communication devices. In the present study, we found support for this hypothesis and showed that anxious smartphone attachment predicts (1) anthropomorphic beliefs, (2) reliance on-or "clinginess" toward-smartphones, and (3) a seemingly compulsive urge to answer one's phone, even in dangerous situations (e...
May 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28498046/social-media-propagation-of-content-promoting-risky-health-behavior
#11
Mina Park, Yao Sun, Margaret L McLaughlin
While social media have been found useful in providing social support and health information, they have also been home to content advocating risky health behavior. This study focused on how content defending and even celebrating anorexia as a lifestyle are circulated among social media users, and investigates the characteristics that promote wide propagation of such messages. We captured anorexia-related content on Tumblr, a popular blog for talking about eating disorders, during a one-month period. Among the 35,432 posts collected, we examined the most highly propagated posts and coded them for message characteristics...
May 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28498045/problematic-video-game-play-and-adhd-traits-in-an-adult-population
#12
Maria Panagiotidi
This study examined the relationship between problematic video game play (PVGP), video game usage, and attention deficit hyperactivity disorder (ADHD) traits in an adult population. A sample of 205 healthy adult volunteers completed the Adult ADHD Self-Report Scale (ASRS), a video game usage questionnaire, and the Problem Video Game Playing Test (PVGT). A significant positive correlation was found between the ASRS and the PVGT. More specifically, inattention symptoms and time spent playing video games were the best predictors of PVGP...
May 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28498044/teresa-socially-intelligent-robot-as-window-to-the-world
#13
Compiled By Giuseppe Riva
No abstract text is available yet for this article.
May 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28498043/pain-and-pain-management-among-university-students-online-survey-and-web-based-education
#14
Mimi Mun Yee Tse, Angel Tang, Andrea Budnick, Shamay Sheung Mei Ng, Suey Shuk Yu Yeung
Pain is common among university students. Unrelieved pain has adverse impacts on their quality of life. In this study, a pain management Web site was developed to distribute an online survey and provide Web-based pain education to university students. Participants were recruited from eight universities in Hong Kong using snowball sampling. The online survey included 37 items examining pain situations, pain management strategies, knowledge about self-medication, and demographic data of the participants. A total of 387 students participated and over 90 percent of them reported pain in the past 6 months...
May 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28498042/what-predicts-facebook-addiction
#15
Brenda K Wiederhold
No abstract text is available yet for this article.
May 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28498041/sense-of-community-on-twitter-and-instagram-exploring-the-roles-of-motives-and-parasocial-relationships
#16
Michael G Blight, Erin K Ruppel, Kelsea V Schoenbauer
Although research has explored the ways in which people form virtual communities to converse about media figures, television shows, and similar topics, little research has examined the link between virtual communities and the parasocial relationships (PSRs) that are often the focus of these conversations and users' experiences in those virtual communities. We examined sense of community (SOC) on Twitter and Instagram as a function of users' motives for use and users' PSR on the sites. In addition to examining the relative importance of different motives for using Twitter and Instagram, we predicted that PSR would mediate the association between motives for use and SOC...
May 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28394217/a-randomized-head-to-head-study-of-virtual-reality-exposure-therapy-for-posttraumatic-stress-disorder
#17
Robert N McLay, Alicia Baird, Jennifer Webb-Murphy, William Deal, Lily Tran, Heather Anson, Warren Klam, Scott Johnston
Virtual reality exposure therapy (VRET) is one of the few interventions supported by randomized controlled trials for the treatment of combat-related posttraumatic stress disorder (PTSD) in active duty service members. A comparative effectiveness study was conducted to determine if virtual reality technology itself improved outcomes, or if similar results could be achieved with a control exposure therapy (CET) condition. Service members with combat-related PTSD were randomly selected to receive nine weeks of VRET or CET...
April 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28394216/the-effect-of-photoperiod-on-the-mood-of-reddit-users
#18
Kawin Ethayarajh, Frank Rudzicz
Research into the seasonality of mood has long been stymied by a lack of data, in part due to the prohibitive cost of traditional data collection and the tendency for data to be highly localized. Recent work using social media data has evinced the utility of psycholinguistic features in tracking mood and mental illness, but Twitter data, which are nonanonymous and short-form by design, have almost exclusively been the subject of analysis. In this article, we present a novel corpus within this field of study, comments from the social network Reddit, which does not suffer from these potential limitations...
April 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28394215/impact-of-playing-exergames-on-mood-states-a-randomized-controlled-trial
#19
Han-Chung Huang, May-Kuen Wong, Ya-Hui Yang, Hsin-Ying Chiu, Ching-I Teng
To examine how playing exergames impacts the mood states of university students and staff, and whether such an impact depends on gender and players' previous exercise time. This study was designed as a randomized controlled trial. It enrolled 337 participants and randomly assigned them to an intervention group (n = 168) or a control group (n = 167). A 2-week exergame program was designed for the participants in the intervention group. They were required to play exergames for 30 consecutive minutes each week for 2 weeks and respond to the items measuring vigor, happiness, and perceived stress...
April 2017: Cyberpsychology, Behavior and Social Networking
https://www.readbyqxmd.com/read/28394214/does-online-social-connectedness-buffer-risk-of-depression-following-driving-cessation-an-analysis-of-older-drivers-and-ex-drivers
#20
Kristina G Challands, Philippe Lacherez, Patricia L Obst
This study investigates the role of online social connectedness as a buffer against depression in older adults who cease driving. A survey of 108 over-65 year olds (M = 73.7, SD = 7.37) was conducted. Measures included online and offline social connectedness; depression; online activities; and general health. The online activities in which older adults most frequently engaged were communicating with family and friends, reading the news, and banking. Face-to-face social connectedness was by far the strongest predictor of depression...
April 2017: Cyberpsychology, Behavior and Social Networking
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